TutorFlow Game Maker

Turn a lesson objective into a game your class can play.

Describe what you want learners to practice and TutorFlow writes a plan you can edit. Approve it and you get a playable web game to share.

Arithmetic RunPlay it here
Pick the right answer to keep running. Built for a third-grade class practicing addition and subtraction.

What problem can TutorFlow solve for you?

Building a game for a single lesson has never been worth the hours it takes. TutorFlow builds one from a description instead, and it arrives as a link your class opens in a browser. Ask for a change later in your own words, and every earlier version stays available.

A playable game, not a mockup

You get a complete web game that runs in the browser. No installs, no plugins, and nothing for your IT team to deploy.

Every version is played through before you see it

TutorFlow opens the game and presses the controls itself. A version that freezes or will not start is rejected and rebuilt.

Change it by describing the change

Say "make the meteors slower" or "add a level with fractions" and the game is rebuilt. Every version is kept, so you can always go back.

Three games, made the way yours will be

Each of these started as one sentence from a teacher. Press play to try it exactly as a learner would.

Arithmetic Run

Pick the right answer to keep running. Built for a third-grade class practicing addition and subtraction.

Food Web Fixer

Add and remove species, then watch the populations shift. Built for a middle-school ecology unit.

Word Match Dash

Catch the word that matches the meaning before it drops. Built for beginner vocabulary review.

Nothing was hand-coded. Each game was written, checked, and published by TutorFlow.

What goes into every TutorFlow game

Three things that separate a teachable game from a generated toy.

The plan comes first, and it is yours to edit

Before anything is built, TutorFlow writes a plan you can read in a minute. It covers the idea, what the player does, and how a round is won or lost.

  • Editable pitch, core loop, and mechanics
  • Named levels with their own goals
  • Win, fail, and control rules stated up front
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Checked by actually playing it

A generated game that will not start is worse than no game, so nothing reaches you until TutorFlow has opened the game and played it.

  • An automated check on every version
  • A real run that exercises the controls
  • Versions that fail are rebuilt, not published

Revise it the same way you described it

Editing happens in a chat panel beside the game. Describe the change in your own words and TutorFlow applies it to the next version.

  • Plain-language revisions with no code
  • Full version history for every game
  • Restore an older version as the newest one
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From a sentence to a playable game in three steps

  1. 1

    Describe the game

    Say what learners should practice. A short wizard asks who it is for and how long one playthrough should take.

  2. 2

    Approve the plan

    Read the plan, change anything that does not fit your class, then start building. It takes a few minutes.

  3. 3

    Share the link

    Send learners a link and they play in the browser. Keyboard and touch both work.

Who is the TutorFlow Game Maker for?

01

K-12 classrooms

Teachers who want a five-minute practice activity a whole class can run on shared tablets.

02

Tutoring and after-school programs

Programs where repetition is the point and another worksheet is not going to land.

03

Corporate training

L&D teams turning safety and compliance scenarios into something people actually finish.

04

Language and STEM teachers

Teachers who want vocabulary matching or fraction drills built around one topic at a time.

Questions about games

Make your next practice activity playable.

Start free. Your first game takes a description and a few minutes.

Create your first gameNo credit card required