TutorFlow game maker

Turn one sentence into an educational game.

Describe what you want learners to practice, and TutorFlow writes a plan you can edit. Approve it, and you get a playable web game to share.

Arithmetic RunPlay in a new tab
Steer into the lane holding the right answer. Built for a third-grade class practicing addition and subtraction.

What problem can TutorFlow solve for you?

Building a game for a single lesson has never been worth the hours it takes. TutorFlow builds one from a description instead, and it arrives as a link your class opens in a browser. Ask for a change later in your own words, and every earlier version stays available.

A playable game, not a mockup

You get a complete web game that runs in the browser. No installs, no plugins, and nothing for your IT team to deploy.

Every version is played through before you see it

TutorFlow opens the game and works the controls itself. A version that freezes or will not start is rebuilt, not sent.

Change it by describing the change

Say "make the meteors slower" or "add a level with fractions" and the game is rebuilt. Every version is kept, so you can always go back.

Three games, built the way yours will be

Each of these started as one sentence from a teacher. Open one and play it exactly as a learner would.

Arithmetic Run

Steer into the lane holding the right answer. Built for a third-grade class practicing addition and subtraction.

Word Tetris

Turn the falling letters so they land in the order that spells the word. Built for beginner English vocabulary.

Science Word Search

Six science terms are hidden across and down, each one paired with its meaning. Built for a middle-school science unit.

Nothing was hand-coded. Each game was written, checked, and published by TutorFlow.

What goes into every TutorFlow game

Three things separate a teachable game from a generated toy.

The plan comes first, and it is yours to edit

Before anything is built, TutorFlow writes a plan you can read in a minute. It covers the idea, what the player does, and how a round is won or lost.

  • Editable pitch, core loop, and mechanics
  • Named levels with their own goals
  • Win, fail, and control rules stated up front
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Checked by actually playing it

A generated game that will not start is worse than no game, so nothing reaches you until TutorFlow has opened the game and played it.

  • An automated check on every version
  • A real run that works the controls
  • Versions that fail are rebuilt, not published

Revise it the same way you described it

Editing happens in a chat panel beside the game. Describe the change in your own words and TutorFlow applies it to the next version.

  • Plain-language revisions with no code
  • Full version history for every game
  • Restore an older version as the newest one
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From a sentence to a playable game in three steps

  1. 1

    Describe the game

    Say what learners should practice. A short wizard asks who it is for and how long one playthrough should take.

  2. 2

    Approve the plan

    Read the plan, change anything that does not fit your class, then start building. It takes a few minutes.

  3. 3

    Share the link

    Send learners a link and they play in the browser. Keyboard and touch both work.

Who is the TutorFlow game maker for?

01

K-12 classrooms

Teachers who want a five-minute practice activity a whole class can run on shared tablets.

02

Tutoring and after-school programs

Programs where repetition is the point and another worksheet is not going to land.

03

Corporate training

L&D teams turning safety and compliance scenarios into something people actually finish.

04

Language and STEM teachers

Anyone drilling vocabulary or fractions who wants it built around a single topic at a time.

Common questions about games

Make your next practice activity playable.

Start free. Your first game takes a description and a few minutes.

Create your first gameNo credit card required